
var MomentaryLine1="";
var MomentaryLine2="";
var MomentaryLine3="";
var MomentaryLine4="";

function RefreshMomentaryUI()
    {
    var FirstLineHTML=GenerateTopLine
        (
        "jbmmicon.gif",
        "Momentary"
        );


    var Instruction;
    switch(HoldLevel)
        {
        case 0: Instruction="Press F1 to Unlock";break;
        case 1: Instruction="Now F2 to Unlock";break;
        case 2: Instruction="Finally F3 to Unlock";break;
        }

    var DateLine=GetDateLine();
    var TimeLine=GetTimeLine();

    var SpacerLine="\t<tr><td height=23 align=center></td></tr>\n";
    var MiddleLine2="\t<tr><td height=23 align=center>"+GenHTMLText(MomentaryLine1,CurrentItemColor.GetHTMLText(),237)+"</td></tr>\n";
    var MiddleLine3="\t<tr><td height=23 align=center>"+GenHTMLText(MomentaryLine2,CurrentItemColor.GetHTMLText(),237)+"</td></tr>\n";
    var MiddleLine5="\t<tr><td height=23 align=center>"+GenHTMLText(MomentaryLine3,CurrentItemColor.GetHTMLText(),237)+"</td></tr>\n";
    var MiddleLine6="\t<tr><td height=23 align=center>"+GenHTMLText(MomentaryLine4,CurrentItemColor.GetHTMLText(),237)+"</td></tr>\n";


    var FinalHTML=GenerateDisplayTable
        (
        FirstLineHTML+
        SpacerLine+
        MiddleLine2+
        MiddleLine3+
        SpacerLine+
        MiddleLine5+
        MiddleLine6+
        SpacerLine
        );

//    alert("FirstLine:\n\n"+FirstLineHTML);
//    alert("MiddleLines:\n\n"+LinesHTML);
//    alert("LastLine:\n\n"+LastLineHTML);
//    alert(FinalHTML);
    RewriteInnerHTML("JBMMDisplay",FinalHTML);
    ShowScrollBar(6,0,0);
    }

function GetMomentaryUIObject()
    {
    //alert("GetBrowserUIObject()");
    var MenuUI=new jbmm_ui();
    MenuUI.JBMMF1       =ReturnFromMomentaryUI;
    MenuUI.JBMMF1Hold   =ReturnFromMomentaryUI;
    MenuUI.JBMMF2       =ReturnFromMomentaryUI;
    MenuUI.JBMMF2Hold   =ReturnFromMomentaryUI;
    MenuUI.JBMMF3       =ReturnFromMomentaryUI;
    MenuUI.JBMMF3Hold   =ReturnFromMomentaryUI;
    MenuUI.JBMMOffHold  =ReturnFromMomentaryUI;
    MenuUI.JBMMOff      =ReturnFromMomentaryUI;
    MenuUI.JBMMRight    =ReturnFromMomentaryUI;
    MenuUI.JBMMLeft     =ReturnFromMomentaryUI;
    MenuUI.JBMMUp       =ReturnFromMomentaryUI;
    MenuUI.JBMMDown     =ReturnFromMomentaryUI;
    MenuUI.JBMMPlayHold =ReturnFromMomentaryUI;
    MenuUI.JBMMPlay     =ReturnFromMomentaryUI
    MenuUI.JBMMOn       =ReturnFromMomentaryUI
    MenuUI.RefreshDisplay=RefreshMomentaryUI;
    MenuUI.Name="Added Momentary UI";
    return MenuUI;
    }

AddedJBMMUI=GetMomentaryUIObject();
AddedJBMMUI.Notes="This is a Momentary screen. In a set-number of seconds it will return to what you were doing. Or, just hit a key to return.";

